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> this is why drivers exist

Having a uniform interface for all hardware is great, but doesn't solve the specific problem here.

There are so many variables that affects performance. Some of them are:

* Graphics card fillrate

* Graphics card memory size

* Graphics card buss speed

* CPU speed

* CPU cache size

* RAM Size

* RAM speed

* Optical disk speed

* Harddrive speed

* Harddrive cache size

You need to make tradeoffs based on how they affect your particular application.




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