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It is also two games, not one. Squadron 42 is being developed separately and will release separately to Star Citizen.

They also had a failed attempt at Squadron42 developed by a partner agency that was thrown away.




I would imagine that any multi-hundred-million project has had unproductive branches, pivots and starts. Star Citizens has been been more public, so it's harder to compare, but I don't think many of the others on the list had a straight path to what was released.




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