> In other words, machines required 137 times longer to learn the game, and at twice the power consumption!
This comparison is a bit unfair. Humans are the result of evolution on a grand scale. Human Go is the result of millennia of gameplay. A human does not become grand master in isolation.
AlphaGo is the result of an evolutionary tournament style competition of a much smaller duration and breadth. AG is also a population, not just one agent, and it would be silly to take just one agent and evaluate it on its own as if it could be created without the others.
Should we include the human costs as well in AG, why just the electricity and CPU?
This comparison is a bit unfair. Humans are the result of evolution on a grand scale. Human Go is the result of millennia of gameplay. A human does not become grand master in isolation.
AlphaGo is the result of an evolutionary tournament style competition of a much smaller duration and breadth. AG is also a population, not just one agent, and it would be silly to take just one agent and evaluate it on its own as if it could be created without the others.
Should we include the human costs as well in AG, why just the electricity and CPU?