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Anyone else thought of 'Subspace', the pioneering internet multiplayer space shooter from the 90's that was in many ways ahead of it's time? Great times were had.

https://en.wikipedia.org/wiki/SubSpace_(video_game)




I came here to say the same lol! I remember vividly playing that game as a young boy at the local University computer lab and my jaw hitting the floor. Could never get good enough connection over dial-up to overcome the frustration. Still play continuum some, it's still the same and still amazingly fun.


This ^^^. Posted comment before I read all the comments :). Great time indeed. The tolerance for lag in that game was unreal but also, it played incredibly well considering most people were on dial-ups!


For anyone who liked Subspace checkout Airmash:

https://airmash.online/

Originally released on HN. The game was abandoned by the developer. Entire thing was rewritten by the community and refuses to die.

Lots of fun and great people involved. Keyboards can take a bit of a beating though.


No, I had a nastier association :)


Surprised I had to scroll this far to find this - same here!


Yup, same here.


Yup! I had many (many) hours of fun, and got pretty deeply into the development community that sprung up after the publisher abandoned it. I learned a lot from that and it definitely had an effect on my career.


Yep! Weirdly, I didn't get into it until the mid-00's when my older brother showed me Continuum. The game is still fun today!


What became of it?


It's still being played. There are some plans to write an android client (notably by Trench War's poid, on patreon as quantumspace). Its golden days are long gone, but it's not uncommon to find games with 40 active players in Trench Wars these days.


It's still a thing, it was re-released on Steam: https://store.steampowered.com/app/352700/Subspace_Continuum...


I played this game for years in the competitive leagues and as a moderator running special events before life responsibilities took over (still pop in occasionally) is super fun. I was never very good at it though :)




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