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c-cube
on May 14, 2020
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Deno 1.0
Maybe a convention will arise, that you do all the imports in one file (basically like a `package.json` file) and import that from the rest of your code? It seems hackish to me but could work.
CGamesPlay
on May 14, 2020
[–]
This is explicitly listed as best practice by Deno [1], but it doesn't handle the updating problem at all.
[1]
https://deno.land/manual/linking_to_external_code#it-seems-u...
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