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Call of Duty does not use OpenGL. Poor journalism.

It's so simple - take depends.exe and run it on the executable, or use procexp, then Ctrl+D and see what DLL's are being used.

Even more simpler - look at the Redist folder - it has DirectX in it.

I'm not really taking sides here - for my personal projects I use OpenGL, and find it easier to use (especially from Common Lisp, Lua, JavaScript), also it has structure that I like better.




Are you sure? CoD used Quake 3 engine (idtech3), which had iirc only opengl renderer.


Only the very first Call of Duty game used the Quake3 engine. Call of Duty 2 and on use DirectX.


I'm actually involved with some of the last installments of the game.




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