I don't have time to figure out the correct tradeoff for optimization for each tiny code section of code. Just let the compiler do everything and it might be too much but it won't be too little.
Besides, little things add up even outside of tight loops. Slow code in rarely used areas is still noticeable when that rare thing happens.
Besides, little things add up even outside of tight loops. Slow code in rarely used areas is still noticeable when that rare thing happens.