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Thanks for the explanation. Is there a good more general resource to learn this and other graphical concepts?



None that I know of. Your best bet is to find a post explaining what effects are in a renderer you like (such as the Godot one above), then look up the research papers those effects were published in.

I really like democoder Smash's old blog for getting an idea of the graphics coding mindset - https://directtovideo.wordpress.com/ . Another good source of what is possible and what it's named is the yearly Siggraph Technical Papers Trailer.

But it's usually going to come down to learning the names of the techniques used and then finding the papers.


Stuff like this should be covered in the Real-Time Rendering book.





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