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You may as well stick with Unity and Unreal if you need support for console builds because from what I hear there's no point in waiting for Godot.




You snuck a very good joke into this comment.


It's not a coincidence, this joke is actually the namesake of the project. https://godotengine.org/article/godot-history-images


Or you use a company who specializes in this


monogame can target a lot of consoles as well.


+1 for reference




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