Last-Writer-Wins is a conflict resolution strategy that can be used by any kind of data type that needs conflicts resolved, CRDTs included. Unfortunately it's not a very good one: even if you use vector clocks instead of wall clocks, it doesn't give you much stronger guarantees than determinism. That is, given two concurrent writes, the winner is essentially arbitrary. LWW is a merge strategy of last resort; if that's the only thing your CRDT system offers, I'm not sure it's really fair to call it a CRDT system.