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Don’t be fooled. 24-bit will not fix computer audio (itwriting.com)
72 points by bensummers on Feb 27, 2011 | hide | past | favorite | 74 comments



Please don't focus on bits, when the [loudness wars][1] are the primary enemy of quality sound _reproduction_ in most (not all) music recordings today.

This is about radio.

As you sit in your car, tune your radio to your local Top 40 station. You'll notice that, even when you turn down the dial to the lowest audible setting, you perceive a constant drone of music/noise (depending on how you feel about pop music). Now, tune to the local classical station. Little spurts of noise can be heard, punctuated by... quiet spots. The average consumer thinks: "What's wrong with this music?! I have to turn up and turn down my volume all the time!" Connoisseurs of classical music, however, encourage dealing with this high dynamic range, because [dynamics][2] are a critical part of classical music.

Here's the sad part: POP MUSIC DOESN'T NEED TO HAVE ITS DYNAMIC RANGE SMASHED! Radio stations can easily take high dynamic range source material and run it through a [compressor][3] to limit the dynamic range, thus making their music more car compatible (solving the classical music 'problem'). However, consumers expect to hear the same when they download an AAC/MP3 and play it outside their car. "What's wrong with this old recording, it's so quiet", is a common complaint. Of course, when iTunes (and competing software) have features like automatic output leveling ([Sound Check][4]), compressing dynamic range at OUTPUT and not at MASTERING should be the choice producers make.

Yet, the industry persists, making the music louder at the expense of eliminating its dynamic range. They're painting soundscape with a more limited palette (though, doing a surprisingly effective job, given the limitations).

[1]: http://en.wikipedia.org/wiki/Loudness_war [2]: http://en.wikipedia.org/wiki/Dynamics_(music) [3]: http://en.wikipedia.org/wiki/Dynamic_range_compression [4]: http://support.apple.com/kb/HT2425


As a former sound engineer, I agree with everything here. Just one correction 'sound check' doesn't add compression to a song but rather adjust (down) the volume of songs that are perceived to be louder. This is referred to as "normalization". Note: it does not adjust (up) the songs that are perceived quieter if they have peaks that are 100%... because they would clip. To get them louder would require a process of limiting and compression.


There is a reason for more bits, but only at the production stage.

Programmers all know about numeric precision, rounding errors and truncation; in post-processing, a whole chain of plugins hands off the signal, does work on it, hands it off again, sums it with the other tracks, etc. It follows that even with the 16/44 pulldown, precision during processing is going to affect the cleanliness of the final mix. The majority of that burden rests on the DAW and the plugin authors(most of whom have gone to 32/64-bit floating point today), plus any external hardware(which is typically analog or 24-bit fixed digital), but it helps to start with a high-precision original recording.

Still, it's mostly a matter for audiophiles, and it has little bearing on the consumer market.


When the CD was designed, 44kHz at 16bits was chosen because that exceeds the limitations of human hearing.

With the introduction of Blue-Ray audio, there have been claims that the added resolution makes it sound better. However, some members of the Boston Audio Society did extensive testing where they compared (A/X/B) high-quality Blue-Ray music versus the same music downsampled on the fly to 44kHz/16bit -- and even after extensive listening on very expensive equipment by expert listeners, it was impossible to tell the difference.

The results are reported in: E. Brad Meyer and David R. Moran, "Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback", JAES Volume 55 Issue 9 pp. 775-779; September 2007. (http://www.aes.org/e-lib/browse.cfm?elib=14195 -- I read a PDF last summer, but now I can't find a non-paywalled version).

At the same time, there is widespread agreement that music released on Blu-Ray Audio sounds better than CDs -- but this is not because of the extra bitrate, it's because the sounds engineers pay more attention to details, and the discs are marketed to Hi-Fi enthusiasts, so there is no pressure to e.g. destroy the dynamic range by over-compressing the sound (which makes it sound superficially better on low-end equipment).


"When the CD was designed, 44kHz at 16bits was chosen because that exceeds the limitations of human hearing."

No it wasn't, it was designed to be implementable given the technology of the time. Philips thought they were working on a 14 bit system, until Sony changed the spec to be 16 bits. That wasn't because Sony changed their minds about 'the limits of human hearing', it was because they thought they could implement the technology. 30 years later we can implement a bit depth of 24 bits with no problems.

According to the Wikipedia article on the history of the Compact Disc (http://en.wikipedia.org/wiki/Compact_Disc) the sampling rate was defined for the following reason:

"the exact sampling rate of 44.1 kHz was inherited from a method of converting digital audio into an analog video signal for storage on U-matic video tape, which was the most affordable way to transfer data from the recording studio to the CD manufacturer at the time the CD specification was being developed."

So again this has absolutely nothing to do with 'the limits of human hearing'.

Recording engineers, such as Barry Diament of Soundkeeper Recordings, think that the sound of 24/192 digital matches the output of the live microphone input of their recording desk. Barry Diament doesn't think 16/44.1 is nearly as good.

If you buy a recording at a high resolution you can always encode it as an MP3 or ACC so that it fits on your portable player. On the other hand if you buy an MP3 or AAC recording you can't bring back the lost resolution. So if I can fit my entire CD collection onto a cheap 1 TB hard drive, why do we care about how much disk space high resolution 24/96 or 24/192 audio will take up? When you don't have physical media it is trivial for a site to offer a range of resolutions according to the needs of the buyer. If I want 24/96 and someone else is only interested in 128 kps MP3s, then we can both download from the same site and only pay for the quality we need.


"the exact sampling rate of 44.1 kHz was inherited from a method of converting digital audio into an analog video signal for storage on U-matic video tape, which was the most affordable way to transfer data from the recording studio to the CD manufacturer at the time the CD specification was being developed."

So again this has absolutely nothing to do with 'the limits of human hearing'.

That is fairly selective quoting. A few linea up, that wikipedia article states:

The selection of the sample rate was based primarily on the need to reproduce the audible frequency range of 20 Hz - 20 kHz.

So, 44100 Hz is both 'around 40kHz' and 'a fixed number of samples per PAL scan line'. That is similar to how the first Mac got 22kHz sampling (http://www.folklore.org/StoryView.py?project=Macintosh&s...)


If people can’t hear the difference in blind tests all that talk about the supposedly better sound is utterly irrelevant.


Why would you value a 'blind test' over what an expert recording engineer, such as Barry Diament, thinks?

There are a lot of problems with blind tests, and there has certainly been much discussion about the arguments and counter arguments.

If you wheel in a bunch of untrained listeners off the street and get them to listen to recordings they are not familiar with, using a Hi-Fi that they are not familiar with, in stressful un-relaxed circumstances. Why would you expect to get some kind of definitive answer about 16/44.1 vs 24/192 for instance, that somehow trumps the opinion of highly regarded recording engineers?


Evidence trumps authority. I thought that was a basic lesson of science education?


I thought I listed some of the possible flaws in blind tests - there is nothing unscientific about that.

If you value the results of any sort of blind test, no matter how badly conducted, over the opinions of recording engineers, then it doesn't seem to be a purely scientific matter to me.


Your methodological criticisms are sound, it‘s just that they don’t seem to apply to the quoted paper (I found the PDF): http://www.mesoscale.nl/aes_article.pdf


OK, thanks I've read the paper.

If we are talking about whether 16 bits is sufficient dynamic range (the main subject of this Hacker News discussion) they say:

"In one brief test with two subjects we added 14 dB of gain to the reference level quoted and tested the two sources with no input signal, to see whether the noise level of the CD audio channel would prove audible. Although one of the subjects was uncertain of his ability to hear the noise, both achieved results of 10/10 in detecting the CD loop. (We have not yet determined the threshold of this effect. With gain of more than 14 dB above reference, detection of the CD chain’s higher noise floor was easy, with no uncertainty. Tests with other subjects bore this out.)"

To me, this confirms that a bit depth of 16 is insufficient for high dynamic range music such as classical orchestral music. Maybe we don't need more than 20 bits (or about 16 bits plus 14 dB), but as we have the disk space, internet bandwidth and electronics to comfortably handle 24 bits I don't see the problem.

As far as sampling rate is concerned, they aren't comparing 24/192 PCM with 16/44.1 and so it isn't really relevant to a discussion about whether it is possible to hear the difference between these two formats using a current state of the art DAC.

I've no idea about the pros and cons of convertings SACD to 16/44.1 and doing a comparison as I don't personally care about SACD and don't think it has a future in downloadable non-physical formats.

They only talk vaguely about the actual equipment used which isn't normal for a Hi-Fi review. They say they inserted a comparator:

"always in the 16/44.1 signal path. Audio switching was handled by an ABX CS-5 double-blind comparator"

Have they done a double blind test to ensure that the effects of the comparator were inaudible?

They don't say what DAC or CD player they were using:

"For the CD loop we used a well-regarded professional CD recorder with real-time monitoring."

I don't have enough to go on here. Certainly DAC and CD players have improved a great deal in the last five years since these tests were made. From the description I can't tell whether of not the CD player and its DAC were state of the art five years ago.

So overall I agree the paper is an interesting read, but hardly the last word in answering the question of whether we should move to 24 bit recordings, or whether a sampling rate of 44.1 KHz is sufficient.


> Why would you value a 'blind test' over what an expert recording engineer, such as Barry Diament, thinks?

Because one is the scientific method, and the other is just an opinion?


I remember it was sold to the world as being because it exceeded human hearing. I remember it very clearly because I was into high-end hi-fi at the time and didn't believe it.


Unless the dynamic range of the environment you're in is greater than the difference of the dynamic range between 16 and 24-bit, and unless the audio content also possesses that dynamic range, you will never hear the difference.

It's still useful to record at 24-bit, though, to give yourself the extra headroom and avoid digital clipping. Recording at 24-bit is basically a no-brainer.

Don't even get me started on recording using sampling rates higher than 44.1 kHz. This has been discussed ad-nausem on various audio forums.

Mix Magazine (I think) ran a double-blind test to see if people from all walks of life, including experts in the audio industry, could hear the difference between CDs and super-audio CDs. They could not. I believe we have indeed reached the limits of human hearing.


The reason to record at sampling rates higher than 44.1 is to be able to pitch and tempo shift with fewer annoying autotune-style artifacts. 2.8 MHz 1-bit audio, clean, may not be distinguishable from 16/44, but add enough signal processing and you'll be happy to have the extra bits around.

This is similar to the 8 bits-per-channel problem with GIMP. It's not that you can see the difference; it's that when you factor in post-editing, it's nice to have the extra bit depth.


I think no one doubts that higher bit depth and higher sampling rates are useful when recording and editing, the interesting question is whether you can get away with a lower bit rate and sampling rate when selling the music.

I would say that 16/44 is definitely enough if you don’t plan on editing the music in any way.

What MP3 has shown is that size matters – even today. Flash memory is still expensive, storage is still not unlimited, broadband access is still not available everywhere. Why should we be needlessly wasteful in that last step from producer to consumer?

(I’m a bit uncomfortable with that statement. Ideally, it would be possible for us to just buy the raw, not yet re-coded output and a plethora of other formats. Consumers can then just re-encode themselves as needed. 24/96 truly is better – humans can’t hear the difference but if our ears were better we would – there is really no harm done in selling it. But any claims that consumers really need 24/96 audio seem simply wrong to me.)


And what happens when music goes into public domain and you want to remix / enhance that music?

That's why I still prefer to buy audio-CDs: I turn songs into ringtones all the time. To create a good ringtone, you have to cut, normalize the amplitude / compress the dynamic range (to avoid clipping) and then increase the volume. And then compress as MP3.

Doing that on an MP3 that's already low-quality, uploading to a phone with an obviously subpar loudspeaker, produces awful results.

And disregarding the people that would go through pain for doing the above, there is still a market out there for people wanting to get the best sound possible, even if they couldn't tell the difference.


I don’t want to do that.


Actually, 8 bits per channel is a quite visible problem. Think of a solid color gradient; you'll see bands of 7-8 pixels on a 1920px screen.


Although that is the general idea, 2.8MHz/1bit and 44kHz/16bit is an apples to orange comparison. 1-bit uses DSD encoding, under which the 1 bit is a delta. It is not widely used, and few if any studios record this way. 44/16 uses traditional sampling, and the idea is to record at some multiple of 44.1 (for audio) or some multiple of 48 for video.

Still, almost no audio engineers actually do this, and much of the material that you buy with higher sampling rates is simply shameless sample doubling. In the real world, most recording engineers just pop open Pro Tools and hit 44.1 and never bother with technical arguments or conversions or using 5x the HD space to store 192kHz stems. Prosumer electronics manufcturers and their buyers are duped, and no one is the wiser.


Really, all this talk of introducing "higher quality" digital music is the record companies looking for the next way to keep you paying for content you already own.

I can even understand their fear. Until now every format has had a mass market lifespan of ~15-20 years. When people switched, huge numbers of 'library' albums would be sold providing a nice amount of income for very little work.

It's hard to imagine people ever paying to replace existing mp3/aac tracks, and worse - you and I can give each of our children a perfectly reproduced copy of our entire music library.


When getting into these discussions of bit depth and sampling rate, the debate is endless among audio engineers about the differences. What really makes a difference is the specific gear you use (mics, preamps, processors, a/d converters, clocks, etc.).

Debating the numbers without discussing the signal chain is somewhat ridiculous. A fantastic (great gear) 16/44 chain will sound a lot better than a crappy 24/192 chain. The concept of a signal chain "only being as strong as the weakest link" is of great importance.

That is only the tracking side of the equation. Eventually, individual tracks get mixed down. Your summing bus is the flip side, and there is a lengthy debate over mixing in the box (digital summing) vs. analog summing, which can be done with a traditional mixing console, or with the recently invented category of gear known as "summing boxes." (There are of course many further variations and permutations.)

On top of that, the skill of the engineer will also make a large difference. Those interested in the details may wish to visit a site such as gearslutz.com where these topics are discussed and debated in great detail.


Gearslutz is okay, but the topics are for more amateur IMO. I think best sites/forums to talk about recording audio are the tapeop forums and electrical audio tech forum. You must be warned though, they (generally) have an "analog is better but I embrace digital" mindset.

http://messageboard.tapeop.com/

http://www.electrical.com/phpBB3/viewforum.php?f=5 (You can argue with Steve Albini on here :)


The artists make the music, not the gear. This is why compressed music is still great music and some people don't care about audio quality.


Recently, Apple started talking about 24 bit. Now HP/Dr. Dre is talking about 24 bit. It makes a good story. But fact is, most audio bought online is in some compressed format (mp3,mp4/m4a/aac). Digital audio compression works by reducing the bitrate of certain parts of the music (frequency-time blocks). So 24 bit is nice but audio compression reduces it anyway.

So, this is apparently not about compressed music then? It must be about uncompressed music. Well, we can't change the redbook CD standard. I guess these people must be talking about DVD-As and SACDs then? They clearly are not.

Now there is one thing that I would actually love to see (but that these people do not seem to be talking about). I would love to buy 24 bit 96 kHz FLAC-encoded music on iTunes. Or maybe not FLAC but Apple Lossless or whatever and maybe not iTunes but Amazon or some new HP thing. I don't care. But Lossless, High-Quality Music in some major online music store. Now that would be something!


Each song would be about 150MB at 96/24.


That's fine. Apple "sells" HD movie rentals (~3 GB) which are only useful for 24 hours.


Good point but I am also concerned about how many songs I can fit on my player. if each song is 150MB, I could fit 30 times less songs. I want higher quality audio if anyone does. My ears are trained and have spent 10 years mixing behind near-field monitors. I have done side by side comparisons with 50MB 44/16 audio and 5MB 256kbps AAC encode, and I can't hear the difference.


"The speakers built into a portable computer are most likely a bit hopeless – and it may well be that HPs are better than most – but that is easily overcome by plugging in powered speakers, or using an external digital to analog converter (DAC)"

I bought a low end recording audio interface( E-MU Tracker Pre) whitch features a pretty decent DAC and boy oh boy does it make the music pop!

Comparing a 192kbps MP3 featuring a big dynamic range with headphones connected directly to the on board audio on my laptop vs headphones connected to my Tracker Pre there is a night and day difference. On the external sound card the MP3 still sounds a little flat, but it does it with class as opposed to boring on the onboard DAC.

So before you get into the whole "OH LAWL, MUST ONLY LISTEN TO FLAC" thing start by updating your sound card, its well worth the money!


Actually, a lot of laptops have decent DACs. My thinkpad has an AD1984:

http://www.analog.com/static/imported-files/data_sheets/AD19...

With a SNR of 96dB, you should be able to get all your resolution out of anything originating from a CD.

HOWEVER, Sometimes recording equipment drives inputs much better than cheaper chips, so you get that difference in sound quality.

I have some Audio Technica ATH-M40fs headphones that prefer pro stuff because of their 60 ohm impedance, but even on a laptop they sound great (Which for me means flat) http://www.audio-technica.com/cms/headphones/7c784888146c212...

They also handle up to 1.6W power (8 times that of an AKG k240 :)


I have still to come across a laptop which does any music justice. Ive mostly been using HP and Dell, will have to look at a thinkpad next time :-)

Ive listened to those powerd by a CMOY, great bang for the buck. What amp do you pair them up with?


Or just connect your digital output to your stereo system. Many people already have the necessary hardware to do this.


Granted that the reciever has a decent DAC. :)


So there is this recent talk about sound quality from computers, and it makes sense to me that dynamic range would be the biggest culprit against good sound quality. However, every now and then I still here people chime in that upgrading your sound card will also increase your sound quality. Being curious, I went in search of sound card reviews. Of the reviews that I can find, and which aren't ten years old, I can only find reviews of the high end cards which obviously come to the conclusion that the high end cards produce high quality sound. Of course, the numbers they show are quite meaningless, because I have nothing to compare them too. Are there reviews of onboard audio anymore? I have a feeling that technology has progressed to the point that all onboard audio is good enough assuming you have decent speakers/headphones, but does anybody else know?


Sound cards were important a decade ago, when CPUs were not yet capable of rendering complex audio. If you wanted to (for example) remix ten mono channels to 5.1 surround in real time, the only option was a separate dedicated processor.

Since then, CPUs have become massively more capable; any reasonable audio processing can be done on a budget desktop. The only real reason to get a separate sound card any more is specialized connectors, but even that's becoming less true -- even my normal, non-fancy motherboard has an actual S/PDIF jack!

Of course, even if a third-party chip's output was not measurably different from an integrated chip, there would still be hordes of idiot audiophiles rushing to drop a few grand on one.


I agree, roughly. At the audiophile level there is some improvement to be expected with S/PDIF in particular(less cable noise). But the situation today is nothing like with older on-board sound where they used the cheapest generic AC97 chips and the output sounded like a tin can.

If you're recording or need low latency playback, there's still tons of room for improvement by getting a sound card. For good recordings, you need a preamp stage, you need <50ms latency, and you (often) need more than one track. And the entry price for these features is still relatively high, between $100 and $250.


I master my songs to 24-bit 192khz - a single master and every multitracked track. Even with 20 tracks at that resolution, each song fits on a DVD-R.

As to why I need that resolution, my ancient analogue synth can sound good at that high resolution.

As for distribution, I just post FLAC files to my website.


24-bit 192khz

No-one will tell the difference between that and Redbook CD quality in a double blind test. For recording, and intermediary files, sure, knock yourself out. For the final master 16/44.1 is plenty.


It is nice to have a final mastered render in that high bit/sample rate around for future reference.

In this day and age where we regularly resample, re-edit and generally stretch, bend and chop finished tracks, particularly during live performance, it can make a difference. There is a need for it, albeit quite a specific one.

EDIT: Also any masters you send to cutting/pressing houses will be re-mastered per medium. So the cutting house will do a vinyl master, a CD master and so on. Vinyl has very specific needs[1] and so there will be many layers of processing AFTER the artist has finished their mastering process. This will benefit from a high bit/sample rate input.

Yes, obviously vinyl introduces all of its own (delicious) noise and distortion. However we don't need the vinyl distortion and aliasing of the digital waveform as well. The latter is avoidable.

[1] https://secure.wikimedia.org/wikipedia/en/wiki/RIAA_curve


As others have mentioned above, you could use the extra dynamic range and resolution if you do stretching, pitch shifting and other processing.

Yes if you always record and never process the sound but just play it back, then 16/48 is good enough.

(BTW, it should be 48 damn it! not 44.1! ;-) )


Yes, as the article points out, if you don't go mad and apply far too much compression like so much recorded music does. Over compression is hideous...


I compress individual drum/synth tracks through 'insert' channels. All my mixing is done in the analogue world, and only finally goes into my Emu 0202. I used to compress finished tracks, but I have the attitude that people can apply their own compression. But me compressing individual tracks is fine.


Indeed, bit depth is hardly the problem. Uncompressed 16/44 sounds really good, and they can offer that now.

The problems are compression and end-user audio equipment. (And they are only problems if the consumer cares.) If the industry wants to tangibly move quality forward, they should simply up the standard bitrate to 320 or beyond, today.


I can agree - hearing a well mastered CD on some decent (not super high end, just good) amp and speakers, in a quiet environment, shows there is plenty of detail and dynamic range. My nice amp and headphones show me that even decently encoded MP3s are often limited by things further down the playback chain (dac/amp/speakers/headphones) than the audio format itself.


We have reached the limits of human hearing, to believe that tweaking the sampling rate or bit depth will improve audio quality is foolish. We should use the 16 bit we have better – that’s the real problem. 24 bit won’t help with that.


We did reach the limits, or nearly, but then we backed way off from the limits, and stayed back. 128kbps MP3 is most certainly NOT reaching the limits of human hearing, for instance.

So to the extent that a push for 24-bit files will result in higher sampling rates in the kinds of files most folks are listening to, yeah, it could be a big help. Especially if you are talking about my field, classical music, where the dynamic range involved is much wider and the variety of sounds involved is much greater.

Will it be the 24-bitness that causes the improvement? Not directly, no.


I was talking about 16 bit, 44.1 kHz, not 128 kbps MP3 [0]. Oh, and the sampling rate has nothing to do with the bit depth. 44 kHz gives you frequencies up to 22 kHz, that’s at least two kHz better than great human hearing. I don’t see any possible reason why a higher sampling rate would be necessary.

I also would like to know what you mean by 24 bit causing an improvement indirectly. How so?

[0] I attended a university lecture with one of its main inventors and he told us in no uncertain terms that 128 kbps MP3 is definitely not CD quality and also that MP3 has certain artifacts (castagnettes are its enemy) that cannot be remedied by simply picking a higher bit rate. Lossy audio compression is still extremely clever and cool.


Yeah, but my point was, most of us are no longer listening to 16/44.1 CDs. We're listening to MP3, AAC, etc. If we were still listening to CDs directly, there wouldn't be an issue.

What I mean by the push for 24-bit causing an improvement indirectly is, Apple (and others) aren't stupid. They aren't going to just up the size of the sample to 24 bits and leave the sampling rate and overall quality alone. They're doing this to offer much larger files, probably 24/96 files, with either lossless compression or much less lossy compression, so they can a) sell those files for more money and b) justify folks purchasing new audio players and huge amounts of storage to store all their new shiny files. My point is therefore that 24-bit will drive an overall improvement in quality, hopefully to something greater than CD quality.


Ah, ok, that’s understandable. I would, however, be much happier about lossless music that doesn’t needlessly waste storage space. Mobile storage space is still limited, especially after everyone switched to flash memory.

(I’m personally happily buying 256 kbps AAC files. I did a blind test before I started investing money and couldn’t hear the difference. Buying and storing lossless files would be kind of pointless for me personally.)


Note that the anti-aliasing filters necessary to cut off audio at 22 kHz distort the audible range, too. Also, what they don't cut off gets introduced into the lowest frequencies as noise (this effect is called aliasing). With a higher sampling rate, you can use less steep anti-aliasing filter slopes that introduce less distortion and noise. Furthermore, that distortion can be limited to frequency ranges above the human hearing threshold. Hence, higher sampling rates can make a huge difference.

There is no such thing as a perfect, distortion-free filter.


Right. Which is why it's a shame that CDs aren't 16/48 rather than 16/44 -- it allows a filter with half as steep a slope.


This is where oversampling comes in, and you get CD players with 196khz 1 bit DACs - we mathematically shift samples to a much higher bitrate (at lower sample width), and then run it through a dac - that allows for a much, much gentler filter, as artifacts are shifted way higher in the spectrum. This is already a solved issue......(even if sales guys a decade or so ago tried to claim it increased resolution - oversampling was all about gentler filters and cleaner sound, not increased resolution, as we know that's impossible)


Oversampling only improves DACs (CD-plyers, sound cards), it does not solve anything for ADCs (mastering). When mastering a CD, the antialiasing filter still needs to shut off at 22.050 Hz and there is nothing oversampling can do to improve this.

You can use really long, linear-phase look-ahead FIR filters that are way better than the analogue IIR filters of the olden days, but the filter slopes still have to cut off between 18-22 kHz, which means some ~60dB+ per octave. A filter like this will always produce audible artifacts. This is pure physics and there is nothing we can do about this.


Is there a major music store that only sells 128-bit MP3 (or equivalent AAC or ATRAC etc.)? Amazon and iTunes sell 320kbps mp3's, and most smaller sites I know of make WAV or FLAC versions available.


Digital audio has had the capability to reach the limits of human hearing, this capability has been rarely used. The main problem is, as the article pointed out, that consumers prefer convenience over quality. Making records sound "louder" makes them more suitable for playback in non-ideal environments.

While 24-bit audio won't directly help with bad mastering practices, it might indirectly encourage producing of records with higher dynamic range. And, 24-bits should also be enough to reach limits of human hearing in dynamic range, although I personally don't feel the need of reaching the threshold of pain.


I’m not a fan of audio files that needlessly waste space just to encourage stubborn producers.


It may be interesting to note that probably any computer manufactured in last five years is perfectly capable of playing 24bit PCM at ridiculous sample rates (like 192kHz) as even low-end audio codec chips for Intel HDA support that.


Anyone have any tips/links to convert my CD's into great quality MP3's (for listening only) ? I've been using VBR, 196, Lame etc, but this was recommended to me years ago...

Which encoder/tool/settings do you recommend for Windows (and Mac) ?


lame --preset extreme


Computer audio is broken? News to me. I'm happy with the 44.1Khz @ 16-bit.


Does anyone distribute 24bit content anyway? iTunes, Amazon, Spotify etc. I don't think any of them do.



Interesting, the hype around 24bit could kill off the CD, since CDs can't really compete with that and DVD-Audio and SACD failed to reach the mass market.

As a bonus to Apple they will take more space, especially if they use FLAC, so people will buy bigger iPods and iPhones.


SACD failed to reach the mass market, partly, because most music customers didn't really care about 24 bit audio. At least, not enough to pay more for it. I don't think it's different this time.

Music quality is not an issue for most people. If it was, low-quality mp3 and players with crappy headphones, and crappy computer speakers wouldn't be that popular.


But people with lots of money find it to be an issue. Or, they at least pretend to. And they will pay for the right to pretend to. :) And once the rich do so, we have a long tradition in our society of imitating the consumption habits of the rich.


It doesn't have to reach critical mass this time though, people who care about quality can download the better version, people don't care don't have to.


[deleted]


24bit, 96khz, 2 channels, 4 minutes * 0.40 (60% compression) = 55Mb per track. At $1 per track that's, $579 on a 32GB iPhone/iPod Touch assuming no apps, games, videos, iOS or formatting etc. (i.e. it's actually lower)


Ugh, I totally spaced on the FLAC bit, I was still thinking in MP3.


No, this will be the next way to attempt to resell the same music to same people. Bought the tapes, CDs, and MP3s? Now buy the HD MP3s!


Yes, see www.hdtracks.com for a pretty big selection. (I am not affiliated with them, but am a happy customer.)


bleep.com sell 24bit audio for selected artists who request it, ie Autechre


"Jimmy Iovine Does Not Understand Math."

Fixed that title for you.


Never take audio quality advice from someone who sells through Best Buy.




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