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> The early versions of counter-strike had a famous bunny-hopping bug where you could cover 40% more ground than simply walking (jumping had a bug where the X and Y coordinates were individually calculated, so if you moved in both directions at the same time you would cover sqrt(2) ground)

"Admin he's doing it sideways"

Great example of this: https://www.youtube.com/watch?v=MRCeSpQUgbc




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