- not being dragged down by realistic limitations? check
Its network stack is garbage, but from any other point of view (speed, strategy, system, weapons, visuals and music) it’s I think the best FPS we have in this generation. And personally I’d say ever.
Cyberpunk aesthetics tend to include splashes of bright neon color counterbalancing inky blacks -- a game like the 2009 Syndicate still looks pretty flashy.
On the other hand, games that seem to take visual design cues from metal albums (looking specifically at games like Dark Souls and Bloodborne) tend to have an all-grey look that quickly bores me.
Less of a mod scene and more of people coming up with new approaches to the existing weapons.
In a way it’s sad we don’t get mods, the silver lining is the game continued growing and getting tweaked for 2 years, with new stages, a whole new mode, new weapons added every few months even 2 years after launch. As of now there’s just hope about a Splatoon 3 for perhaps the next Switch.
- moving fast in non realistic patterns? check
- not being dragged down by realistic limitations? check
Its network stack is garbage, but from any other point of view (speed, strategy, system, weapons, visuals and music) it’s I think the best FPS we have in this generation. And personally I’d say ever.