> Note that more bits don't eliminate jumps on their own. You need to also send changes at a higher rate to take advantage of those bits, which in turn translates to the need for higher speed encoders, more processing time spent dealing with the data, etc.
That presumes a continuous information stream being sampled. But the sample-depth problem affects discrete notes, too—it's pretty easy to notice how coarse-grained the quiet end of variation is on a MIDI keyboard or drum controller's attack pulse.
That presumes a continuous information stream being sampled. But the sample-depth problem affects discrete notes, too—it's pretty easy to notice how coarse-grained the quiet end of variation is on a MIDI keyboard or drum controller's attack pulse.