Rocket League's creator, Psyonix, was bought by Epic last year. The is concern/belief that this move is a precursor to making Rocket League an Epic Store exclusive, as the Epic store is Windows only.
Psyonix stated that they would offer refunds for Linux/ macOS users. In the first few days post announcement, everyones' refund was being denied. It appears that this has since been resolved. I received my refund yesterday.
It's clearly a metaphor. It just doesn't make any sense in this context. Neither does this reply. I _think_ you're trying to say that they're paranoid for questioning your metaphor? Your unusual grammar is difficult to understand, but you're coming across as a bit hostile.
This is one extra thing I don't like about Epic store - Valve has a Linux client & hosts many Linux native games, is active in many open source projects including GPU drivers and even actively works on improving Wine/Proton to get Windows games run seamlessly on Linux.
Epic does nothing like that and even actively pushes games to be exclusive this Windows only, using their Windows only client.
Just to be clear, it took Valve 10 years to add support for Linux. The Epic store has been out for a little over a year. I have no idea if Epic will eventually support Linux, but I find it hard to fault them for lacking things that Steam has when Steam has existed for 17 years now.
Epic also owns one of the largest "anti-cheat" software companies. That refuse to support linux, or work with Valve on making it work on proton.
There are quite a few games that work great with proton, but can't be played online because the anti-cheat won't run. Like Arma3. It runs great in linux, but the binaries are always 3-6 months behind the windows ones. so your choice is to find a server with 2-3 people on it, or run it on proton, see lots of servers with hundreds of people, and can't connect.
It was much better for gaming than Linux, so far as natively-supported games (so, not counting Wine) until MacOS dropped 32-bit support. Now, yes, it's far worse for gaming than Linux.
FWIW, tried to play Borderland 3 this week with a friend and he couldn't get it to connect, at all. Booted into Windows, worked fine (I was on Windows).
So yeah, the store works - but that doesn't mean the "Linux games" work, or work fully, with network.
Are you saying BL3 not working on Linux is Epic's fault? Or just that they shouldn't be selling stuff that doesn't work?
If the latter, I agree but no storefront actually meets that standard right now. Valve happily sells stuff on Steam that barely works on Windows and before the new refund policies they'd perma-ban your account if you tried to refund a broken game.
I'm simply saying "the store works on linux" is too simplistic. It might be true, but people might think that means the (linux) games on it might work. It's not about blame. My friend was happy he could play it under Linux. He was less happy he had to reboot and patch Windows to use multiplayer.
Are you going to play Rocket League on Windows? I ask because I wanted to let you know that it performs much better on the same hardware in windows than macOS for me (bootcamp). I bought it on steam so it was easy to move from one OS to the other. Not sure how it would work in your case, but hopefully the epic store saves that data across their platform on different OSs.
Psyonix stated that they would offer refunds for Linux/ macOS users. In the first few days post announcement, everyones' refund was being denied. It appears that this has since been resolved. I received my refund yesterday.