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Oh gods.

VVVVVV's core mechanic is that you don't so much "jump" as you just flip gravity, and you only get to do so when your feet are firmly on the floor. This leads to some very interesting designs.

The stage "Veni Vidi Vici (Doing Things The Hard Way)" is possibly the evilest level I've ever completed in a video game. Just a tiny little block, trivial to jump over, but the lack of a jump button means you have to... do things the hard way.

https://www.youtube.com/watch?v=4CtiY5D6HCs




> is possibly the evilest level I've ever completed in a video game

That was the case for me too, until I recently picked up the game Celeste. Some of the C-sides were so evil I just gave up and never beat them (I have a wife and kids, time is limited). This is coming from someone who generally likes hard games (big fan of Dark Souls series, for example, and yes, I know "hard" is relative).

The Celeste Chapter 9 golden strawberry though... that has got to be the most evil collectible I've ever seen included in a mainstream game. I would bet <.01% of Celeste players will ever earn the Chapter 9 golden strawberry.

To put it in perspective - to earn a golden strawberry you must beat the level without dying once. If you die, you are sent all the way back to the beginning. This isn't too hard if the level only takes 10 minutes to beat like Chapter 1. However, Chapter 9 took me over 4 hours to beat and I died over 1,000 times. And not only that, if you manage to beat Chapter 9 without dying, you are transported to a secret extra level (that you've never had a chance to practice). You have one chance to beat the secret extra level without dying - only then does the game award the golden strawberry.

I can't even fathom the amount of time and practice required to accomplish this feat. It must be up there with some of those insane Mario Maker levels.


I got sucked back into Celeste recently; as of last night, the only golden berries left for me are 5B-8B, Farewell, and the dashless winged berry for 1A. (I also haven't gotten the moon berry yet, I kind of forgot about it when I was polishing off the red berries earlier). At the same time, it's easy to believe that this is as far as I'll ever make it; part of what makes going for golden berries so addictive to me is that each new level has seemed pretty much impossible before I start practicing it, so I guess we'll see.

The subreddit r/celestegame tries to keep track of everyone who's gotten the Farewell golden berry; the official list only has about 20 people on them. Of course, you have to record and post your gameplay to be eligible for this list, but there can't be many more people than that who've done it.

But from the other side of things, there's actually a speedrunning category for collecting all 202 berries, including the Farewell berry. TGH just set the world record on Christmas Day, I believe, completing that chapter's golden berry on his first attempt, along with the other hard golden berries. I think this really puts into perspective how skill curves work in games; not only are there very few people who ever approach the top level of skill, but the individuals at the very top are separated by wider skill gaps than you can imagine. This is why matchmaking at the top of a ranked ladder is so hard!


Dashless 1A isn't as hard as you think - just go into options and remap the dash button and then take it one room at a time - you can die as much as you want, you just aren't allowed to dash. Watch a video if you get stuck. I was able to do it in one sitting.


I got it the other day after finishing 5B! I got curious about skipping the keys in 5B, which involved a lot of spike jump tricks (ended up not doing them), and then polished off 1A dashless the same day. I definitely followed along with a video, and I had to restart after a few of the hard rooms after I instinctively dashed to save myself.

I don't think I thought it would be hard, I just wasn't interested in learning precise spike tricks when I started going for golden berries. It was more interesting to see how the easy levels play out when you have to memorize and execute the whole thing at once.


You may be interested in the TAS (Tool assisted speedrun) of Celeste from AGDQ 2018. https://www.youtube.com/watch?v=BEcv7BD1q9o

ADGQ 2020 is currently going on.


AGDQ is very much on my calendar, don’t worry.


I stopped playing celeste when it was no longer fun for me. I made it about half way through the b-sides before throwing in the towel.


That makes two of us. I never did hit that point with VVVVVV: I've played it enough that I can 100% it in under half an hour.


only 4 hours? Im impressed. I took 8h to 12h with 5k deaths!


Oh, it took me over 4 hours (maybe even 5 or 6) but my memory is fuzzy enough that 4 was the lower bound I could confidently say. Same with my death count. 1000 is the lower bound, it could have been 2000-3000 range


What I love about VVVVVV is that there's almost no way to describe it and make it sound fun; if you just watched that video and know nothing about the game it would not seem fun at all; and yet it's one of the most fun video games I have ever played.



Thanks for the link. This is actually pretty neat! Elegant in its own way, gets the job done pretty quickly, and you can change and fine tune the level designs. I like it!


That code is generated by the level editor, IIRC.


It's cool how you can kind of see the level if you squint.


Oh wow that brings back memories! That section took what felt like ages to eventually successfully perform.


400ish attempts for me IIRC. But then I could do it on demand for a while (I’ve since lost the muscle memory of course)


I need to play through this again. So many great memories. It was one of the great early indie games that paved the way for thousands more, alongside World of Goo, Braid and Super Meat Boy.


The first time not dying going up and down in ‘Veni Vidi Vici’, I was so exited, that I landed on the wrong side of the box ...


Veni Vidi Vici is definitively my favorite level in my gaming history. I would play VVVVVV again and again just for it.


Hahaha, despite playing VVVVVV around the time of its release (it's really been 10 years, wow), I realized I could still feel my muscle memory firing up when I saw this level.


I just completed that on switch the other day, took me about 100 deaths. In fairness it's not the first time I played the game, but it's been nearly a decade since the last time.


that was the task where I put VVVVVV down. lol




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