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Has it, though?

Sure, you can now fat-finger a launcher icon and the comically oversized hide/close buttons, but basically all graphical applications (even the tiny handful of redesigned Gnome apps) are still primarily designed to be used with a keyboard and mouse.

You need to throw that model out the window if you want a program to really work well on a touch screen. But if you do that, running the program on a desktop will be infuriating.




> You need to throw that model out the window if you want a program to really work well on a touch screen.

I'm not sure that you do. The main issue really is having big-enough controls, and supporting things like scrolling via touch. The nice thing about Gtk3 is that it heavily nudges designers to make their applications touch friendly.




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