I just started playing Opus Magnum and so this article resonated with me. In playing, I've found myself throwing out all optimization on the three metrics used: component cost, speed, and size.
Instead, I've been designing for aesthetics, for symmetry or clean lines or linear solutions. When I've given in to the desire to chase the metrics, the results have been much messier in appearance.
Instead, I've been designing for aesthetics, for symmetry or clean lines or linear solutions. When I've given in to the desire to chase the metrics, the results have been much messier in appearance.