I certainly don't blame the developer for not supporting macOS, but the reasoning he outlines in his post aren't particularly compelling to me. It seems to me porting his game over to MacOS in itself would be a larger undertaking and more valid complaint than the ones he's listed.
The notarization process potentially reducing the number of builds he can push to users in a day from 6 to something less seems like a feature, not a negative.
The notarization process potentially reducing the number of builds he can push to users in a day from 6 to something less seems like a feature, not a negative.