Second that, after 34 years in the game I'm always on the lookout for dead or dying code. Every line I can put out of its misery is one less to deal with in the future.
And I find that removing dead code often unlocks further improvements that become obvious without the noise.
Even if the functionality is needed down the line, it tends to require massive rewrites to catch up.
And I find that removing dead code often unlocks further improvements that become obvious without the noise.
Even if the functionality is needed down the line, it tends to require massive rewrites to catch up.