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It's also worth noting that this crash was largely North American, as the European gaming market was dominated by home computers.

If you have any experience with home computer games of that era, you'll know that the quality control wasn't actually better, it's just that games came on cassette tapes and floppies, and so were vastly cheaper mistakes when you bought one (plus you could fix the bugs yourself on the ones written in BASIC, fun!!).




PC games took a long while to compete with consoles. Blizzard and Valve built that market in the 2000s.


Well.. in some countries, games/programs were even broadcasted on public FM radio stations.


Like the United States, where you could download on both AM and FM stations.




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