There has been similar things done in the past, for example for Dune Legacy (Dune II) or REminiscence (Flashback)
Mario 64 is more recent so might be a magnitude more complex.
There are also other approaches, like a total re-implementation, not a decompile/re-source. ScummVM engine for Blade Runner, the adventure game from 90's is a recent very impressive example of that
Mario 64 is more recent so might be a magnitude more complex.
There are also other approaches, like a total re-implementation, not a decompile/re-source. ScummVM engine for Blade Runner, the adventure game from 90's is a recent very impressive example of that