That is simply not true. All my generation could do was read (consume) books and create small useless projects that lead nowhere. There was no way to find likely minded people, cooperate and share.
Kids today can create many things: mod games, work on scientific project even start businesses... Some voluntary work done by teenagers is surpassing professional companies in quality. Even taking pictures with phone creates something.
And with niche hobbies one can get at some level (for hobbyst) just by watching a few hours of youtube videos. Again it is not "consumption" but learning.
Gaming is the same thing, kids are learning cooperation, new skills, husttle etc.
It is not just media consumption. Computers and internet do not work the way books or TV works. It is dialog, two way communication that takes user feedback.
Kids today can create many things: mod games, work on scientific project even start businesses... Some voluntary work done by teenagers is surpassing professional companies in quality. Even taking pictures with phone creates something.
And with niche hobbies one can get at some level (for hobbyst) just by watching a few hours of youtube videos. Again it is not "consumption" but learning.
Gaming is the same thing, kids are learning cooperation, new skills, husttle etc.
It is not just media consumption. Computers and internet do not work the way books or TV works. It is dialog, two way communication that takes user feedback.