Hacker News new | past | comments | ask | show | jobs | submit login

I remember running wolf3d.exe on my 386SX/16MHz in the mid-1990s, and it wouldn't run worth a damn unless the game display size was reduced to the lowest possible setting, about the size of a business card on the ol' VGA CRT. I spent many hours squinting at pixel-Nazis.

Now, some 25 years later, I have been playing through Wolfenstein II: The New Colossus, and I had nostalgic good fun playing several levels of the original Wolfenstein via an in-game arcade machine.

I like stories.




Wolf3D ran fine on a 286, it ran great on a 386, I had a 16MHz SX (sucks)


>Wolf3D ran fine on a 286, it ran great on a 386

Highly dependent on the VGA card, believe it or not (there's a nice set of benchmarks showing this in Game Engine Black Book).


Interesting point. I can add that it ran smoothly with full-size view on an IBM PS/2 70/80 laptop with a 386SX 20 MHz.




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: