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I'm a developer with a paid app in the Android Market. If my only choices were to accept rampant piracy or to prohibit users from having control over their own hardware, I'd take the first without hesitation.

Of course that's a false dilemma; my app is earning several hundred dollars a month with zero marketing and zero copy protection. The vast majority of apps are not going to be Angry Birds-scale hits, and that's true with or without piracy.




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