I 1000% support people hacking on things to learn.
But I don’t think Amethyst is a “just to learn” thing. They setup an actual foundation. There are sponsors. A lot of work has gone into a website and documentation. There is community outreach.
I really dislike the negativity of the internet. I don’t want to be a negative Nancy. I want Amethyst to succeed and be a useful tool in the Rust gaming ecosystem.
But right now I’m not seeing a path to that. I don’t think the engine makers need to switch focus to shipping an actual game. But I do think they need to clone a bunch of existing games with their engine to find the weak points.
Show me a page with Amethyst clones of Pong, PacMan, Super Mario, Doom, Warcraft 1, Quake 2, etc. Not complete games of course. But sufficient to convince me that a full clone could conceivably be made.
But I don’t think Amethyst is a “just to learn” thing. They setup an actual foundation. There are sponsors. A lot of work has gone into a website and documentation. There is community outreach.
I really dislike the negativity of the internet. I don’t want to be a negative Nancy. I want Amethyst to succeed and be a useful tool in the Rust gaming ecosystem.
But right now I’m not seeing a path to that. I don’t think the engine makers need to switch focus to shipping an actual game. But I do think they need to clone a bunch of existing games with their engine to find the weak points.
Show me a page with Amethyst clones of Pong, PacMan, Super Mario, Doom, Warcraft 1, Quake 2, etc. Not complete games of course. But sufficient to convince me that a full clone could conceivably be made.