TE make toys - finely designed and polished toys supported by a finely designed and polished web site. But still toys.
OP-1 has a lot of options that make you feel like you're making music, when in fact you're trapped in an endless round of "What happens if I...?" inside the feature space.
Hence the novelty tag. They're not particularly productive instruments, but they can be a fun way to pass an hour or two.
A software environment like Max, PD, or Reaktor is much less limited. But the learning curve is much steeper, and the instant gratification factor much lower.
And then there are the code-based environments like Supercollider, in which you can implement the OP-1 sequencers and synths with a few lines of code, and easily create your own variations - but the learning curve for non-coders might as well be vertical, and it's not shallow even for experienced coders.
> A software environment like Max, PD, or Reaktor is much less limited. But the learning curve is much steeper, and the instant gratification factor much lower.
I think comparing any physical keyboard synth/sequencer to the full desktop software is going to make the device look like a toy in comparison. It's apples and oranges in terms of available power and interface and really purpose.
Your disdain for the device out of the box may be warranted but that could be said for any pre-programmed music device ever released including the Casio keyboard that still takes C batteries but has an adjustable bpm.
made this in bed at 3am last night...like any device people do not put in the work to learn how to use it musically, then claim its a toy. theres tons of threads from people like you on muffwiggler talking about how the minilogue is a toy. nah man, you're just talking out your elbow.
you should read up on why Bon Iver ditched bringing his guitar with him on his travels, and replaced it with an op-1.
OP-1 has a lot of options that make you feel like you're making music, when in fact you're trapped in an endless round of "What happens if I...?" inside the feature space.
Hence the novelty tag. They're not particularly productive instruments, but they can be a fun way to pass an hour or two.
A software environment like Max, PD, or Reaktor is much less limited. But the learning curve is much steeper, and the instant gratification factor much lower.
And then there are the code-based environments like Supercollider, in which you can implement the OP-1 sequencers and synths with a few lines of code, and easily create your own variations - but the learning curve for non-coders might as well be vertical, and it's not shallow even for experienced coders.