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256 bytes of RAM, plus insane amounts of ROM (a whopping 4kB, acccording to https://en.wikipedia.org/wiki/Video_Chess)



Dang, 4kB... In 32 bit depth, you could encode that with a measily 32x32 image. Think of how many more bytes a smartphone from even several years ago has in it's framebuffer, that it is more than capable of filling 60 or even more times per frame.




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