For a 2D structure, maybe. What is the depth of the feature though? I saw those pictures as light shining along the plane, not across it (am I wrong?). If it’s across it’s not obvious that CDRW’s features are deep enough and the “empty” space transparent enough.
How about 3D micro-structures? It’s hard enough to make a one off 3D structure reproducible, never mind a changeable one.
So you can't iteratively improve your room, unless you don't mind fabricating all the kernels.