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The whole point of doing microservices is so that you can split up processing responsibility boundaries reasonably, and each team is responsible for being an "expert" in the service it's responsible for.

This also means that each service should have no other services as dependencies, and if they do, you have to many separate services and you should probably look into why hey aren't wrapped up together.

Using a stream from a different service is one thing: You should have clearly defined interfaces for inter-service communication. But if updating a service means you also need to fix an upstream service, your doing it wrong and are actually causing more work than just using a monolith.

EDIT: and because you have clearly defined interfaces, these issues with updating one service and affecting another service literally cannot exist if you've done the rest correctly.




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