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"static typing is still worth it. "

Or maybe 'flex typing' as we have in TS.

I love that TS has 'any' type, because it really allows for some flex in development when you 'haven't figured the dam type out yet' - OR - you're dealing with untyped JSON-ish data.

A completed system has 'strong typing'. But a system is always in development. You're trying to do A, but in the meantime, B, C and D need types! And you didn't even know C and D needed to exist. Oops!

So you can tweak tsc to be a little lose with the facts and then as the module matures, tighten it up.

It's actually kind of interesting that TSC is one of the few 'compilers' (yea I know it's a transpiler) that actually gives you that amount of power over things.




I use TS with transpileOnly flag (compile even if type errors).

This is great, because I can prototype fast even if thing's don't yet typecheck and when I have idea what I'm trying to a chieve I can document all code and polish rough cases without leaving the editor.


C# has "dynamic", which is similar in spirit.




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