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Nb. "Written" as in screenwriting, not "written" as in implementing the game engine itself.



The game engine, no. But the game logic, the code that makes the game engine do the things that make what it's doing Halo as opposed to some-other-game-on-that-engine, is written in blamscript.

"Screenwriting" to me would sort-of imply that this was all just for human consumption during planning, and later implemented in something else.


I first meant to use its synonym, "scriptwriting", but that one of course has a somewhat diverged meaning in the computer world. But actually in interactive fiction the meanings beautifully converge again.


Screenwriting is not a term people use for programming languages, I think you're looking for "scripting".


Indeed, I was mislead by the title at first!


Did you find an example of this in that link somewhere?




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