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I think you're right about AR having more business uses than VR, and VR bring mostly for gaming. But I also think the gaming market for VR is and will be much bigger than the business market for AR.

Most of the AR business uses are dubious or downright stupid (kind of like a lot of IoT stuff) whereas there is already a real market for VR gaming.




I can see AR working in cars with HUDs that highlights everything on the road for you at night. We are already adding all the sensors in the cars that are produced today.

I see AR integrating much more in our day to day lives, small things like screens, keyboards, and other UIs. VR is for more immersive experiences, be it for entertainment or for business. A lot of industries are testing VR for tasks such as oil and pipeline exploration.


There are simply more hours in a day to spend on business than there is on gaming. Enterprise spending is nearly $4T whereas gaming is $150B, that’s a 26x difference.




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