Hacker News new | past | comments | ask | show | jobs | submit login

Can confirm it's great as a roguelike. This page is a nice summary of some of the new features it brings to the genre: https://www.gridsagegames.com/cogmind/innovation.html



That page is actually what draws my concern -- it's got a lot of cool UI/UX improvements over other roguelikes, and there's a lot other games could/should learn from this guy... but other than the "A living ecosystem" section, there's nothing at all about the gameplay itself

Even his articles don't mention much about how it all plays out; it seems like he's far more interested in building a roguelike than making a good one (he talks a lot about how it impacts development, but not how it impacts play). But tbf, thats pretty much the starting story of any roguelike's development. I'd definitely start with this guy's resources if I was interested in making one


Ah, this was mainly because it's easiest to show UI/UX innovation in images :P

The gameplay is unique, and much has been written about it, but it's not all in one centralized location like that page, which was easier to put together as simply images for demonstration.

For the other side of things there are many many articles on the blog detailing systems and mechanics and design considerations. Plus there are Steam reviews, which give a pretty clear picture of what people think. This one, and many others, are telling: https://steamcommunity.com/profiles/76561198035898628/recomm...

Also hi :)

(Edit: Oh, and I stopped writing a lot of Cogmind-specific design the articles for the blog in recent years, and some of the writing you might be looking for has gone towards FAQs here: https://www.reddit.com/r/roguelikedev/wiki/faq_friday)


Oh damn, thats a lot of material

When I finish reading through, you’ve probably got a buy-in out of me; that much thinking has gotta produce something interesting, good or bad ;)


Hahaha, thanks. It's funny when I sometimes get notices from new players who've said they got into it after having read all my blog and FAQs. I'm like "you just read... ALL of that?!"

(I'm happy to have started the FAQ series beyond the blog, because it's about so many other devs' RL projects as well, and we can share and learn so much more!)




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: