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And then says this about himself!

> if I hadn’t been a part of DOOM®’s creation, I would have absolutely been a hardcore member of its community.

...who's harder-core?! Roll them out, please!




I wonder how many game developers can say that of themselves nowadays!


In fact that's the official reason John Carmack fired Romero from id: "not working hard enough". This is, spending too much time on IRC, newsgroups, etc. engaging with the community instead of working.




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