The bottleneck is mainly in rendering. Plus I actually took a lot of 'blur n zoom' effects out already (which is where the silverlight version really excels I think). I'll put them back in and retry (it's a kind of blend like anim)
I'll check out the 2d canvas - thanks for that. Ironically the IE 9 works very well too, although that group of users always seem to have Silverlight already :)
With traffic non-existent to the site it might just be too early, or perhaps some best suited as a native iOS app instead.
I'll check out the 2d canvas - thanks for that. Ironically the IE 9 works very well too, although that group of users always seem to have Silverlight already :)
With traffic non-existent to the site it might just be too early, or perhaps some best suited as a native iOS app instead.