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corysama
on Nov 30, 2018
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Corners Don't Look Like That: Regarding Screenspac...
I don't think it's common. It is used at Activision. It has good performance. But, that's largely dependent on a temporal scheme that amortizes the cost across frames.
https://research.activision.com/t5/Publications/Practical-Re...
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https://research.activision.com/t5/Publications/Practical-Re...