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Unfortunately I don't foresee it being recognized or fought against. Especially in high turnover work forces such as ride sharing and "part time" low-income jobs. The gamification may engage the employees for just enough time to provide more profit than the turnover would cost.



Coal mines have safety regulations where once they did not. The same is true of logging, construction, manufacturing, child labor, etc. These are safety regulations, which are not the same. It took over 100 years to put those in place. I hope we'll see gamification for the evil that it is in less time than that.




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