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It does have the pleasing effect that if the VR is convincing enough for us, that it would alleviate all material scarcity, which would arguably allow many people to reach greater potential. I.e. sculptors can learn to sculpt without wasting marble, woodworkers don't have to cut down trees or buy machinery. If the simulation is _that good_ then maybe its a great equalizer. we may not arrive at true post-scarcity, but virtual post-scarcity might be a literal next best thing.



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