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dvlsg
on Oct 18, 2018
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Building a Cross-Browser, Cross-Platform, Real-Tim...
Even for servers? I would've guessed most game servers ran on Linux. Seems like the licensing costs for windows servers would be fairly restrictive for that.
bestest
on Oct 18, 2018
[–]
A "server" in this particular case is a machine capable of running most video games (and Steam, GOG, any other game client), ergo a Windows machine.
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