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I view any digital distribution platform where your content is tied to the platform itself as renting rather than buying. Makes things much simpler.

That's why it was so disheartening to buy the x-com remake and find nothing but a steam activation code inside the box. I don't feel like I own that game because it's tied to an online account.

I know that you can just keep a local copy of it, but it's still tied to the platform and if you wanted to go to a different platform, you couldn't take it with you.




With iOS it's even worse, because you end up tied to a specific version of the platform.

For example: I bought the Monkey Island remake for iOS when it came out. It's no longer playable, because a 64-bit binary was never produced, and 32-bit apps don't work on iOS 11.

Similar things happened with computer operating systems, but holding on to an older version is so much easier to do on computers. I guess a 7 year usable life is decent for how much I paid for the game, but still, annoying.




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