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I have one of these and a Hololens. Basically the ML1 is incremental improvement. There are still no mainstream consumer use cases that are plausible.



Curious--how is the font rendering/text quality? Example, working with digital cards with a title, short description, maybe numbers (currency/stats etc), reading them quickly and organizing them. I'm familiar with Oculus, so maybe in general and compared to the Rift?


Hard to say. The experience is quite a bit different than VR headsets. I can imagine that with its small FoV that it ought to be a bit better but I don't have an easy way to compare them.


How about...How big does text need to be in order for you to be able to comfortably read it?

(Compare using a quarter or other common object a certain distance away from you.)

For example on the rift, text is readable when it's the size of a quarter ~3 feet away from me.


Incremental improvement and $700 cheaper.


Over a 2+ year old product that is about to release a next version. At this stage, price is not a big deal. It's not close to consumer targeting. At least Microsoft gives some out to developers.


Its important for developer adoption but I expect at least at least 10 years of iterations of the tech getting better and cheaper.




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