Sciter Engine (HTML/CSS/script) is fully contained in sciter.dll (4.9 Mb) (https://github.com/c-smile/sciter-sdk/tree/master/bin/32) without external dependencies.
It works on all Windows versions starting from Windows XP and provides choice of four backends to use: Direct2D (GPU and WARP), Skia (OpenGL and CPU) and GDI+ (just in case someone is still interested in mammoth's shit).
On MacOS it uses Skia/OpenGL or CoreGraphics.
On Linux it uses by default Cairo (good enough) and Skia/OpenGL as an option.
https://sciter.com/sciter-fps/
Real FPS is shown in window's caption (490 FPS).
Sciter Engine (HTML/CSS/script) is fully contained in sciter.dll (4.9 Mb) (https://github.com/c-smile/sciter-sdk/tree/master/bin/32) without external dependencies. It works on all Windows versions starting from Windows XP and provides choice of four backends to use: Direct2D (GPU and WARP), Skia (OpenGL and CPU) and GDI+ (just in case someone is still interested in mammoth's shit).
On MacOS it uses Skia/OpenGL or CoreGraphics. On Linux it uses by default Cairo (good enough) and Skia/OpenGL as an option.