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andybak
on Aug 4, 2018
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Filament: Physically-based rendering engine
I'm asking about this specific engine - not PBR in general.
Asgardr
on Aug 6, 2018
[–]
Why would Unity use Filament? They have a PBR solution that works for them and is in active development. OTOY's OctaneRenderer is an unbiased path tracer. It's not comparable to Filament, two different use cases.
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