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Being a game developer (though in the "old-style" console/PC part), I thought this was the money quote:

    We don't track the resources that go into each game.
    If it's a great game, it's worth a lot of money.
    If it's a B+ game, it's essentially worth zero.
Troll through the average list of new releases in a week and you can clearly see that most people/groups/publishers either don't agree, or don't get this.



Or they know when they have a B+ game and want to cut their losses and get whatever sales they can for it.


If it were that cut and dry, Wii shovelware-type games wouldn't be made. Clearly there's money to be made, just perhaps not AAA level returns to be had.




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