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It can't really have 2000 APM because it observes 450 frames per minute.



I chose that number sort of arbitrarily to just mean "very very fast", but I see your point.


Furthermore, they are limiting the reaction time to 200ms, to match good humans (I suspect some pros are actually faster than that) and remove any advantage there. So it doesn't have a meaningful advantage over pros in any mechanical/reaction time sense; it's truly just trying to play the game more intelligently from what I can tell.


Still has the advantage of simultaneously observing thousands of game variables from the API at a glance.


Ah yeah good point


With that reaction time it's trying to pass the Dota-Turing's tests.




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