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Does anyone know how random drafting work? If they're truly random, i.e. randomly picking 5 heroes out of 18 (CM, DP, ES, Gyro, Lich, Lion, Necro, Qop, Razor, Riki, Nevermore, Slark, Sniper, Sven, Tide, Viper, or WD) then it's much less about teamwork. What if they end up with Razor, QOP, Nevermore, DP, Gyro? The problem here is in Dota, each hero almost has a clear position in the game, much like soccer. Having both teams randomly pick 5 heroes would probably ruin the game, and make it really difficult for human (think covariate shift), whereas the bot is probably trained using this distribution



From [1], the teams alternatively pick a hero from the pool. In this case the pool is not random, but fixed to the 18 heroes. Calling this Random Draft is confusing. Would be nice if they can confirm that the humans would have a choice in the heroes they play. Otherwise the larger hero pool is meaningless.

[1]: https://dota2.gamepedia.com/Game_modes#Random_Draft


I assume they're referring to the existing game mode called Random Draft. The pool is usually 50 heroes instead of 18, but you'd run it the same way. Ordered picks like Captains Mode, except no bans.


Sorry, is it really necessary to say nevermore instead of "sf"? I understand some of us have been playing since WC3 days and are used to the old names (wisp, necrolyte, nevermore) but it's actually longer to pronounce AND more confusing nowadays.


That's Dota equivalent of the "man of culture".


"POTM of the moon" is where it's at


More confusing? No. Ingame voice lines also use the name on occasion.


How could you make the argument that it isnt more confusing to use non-dota2 names?


Because it is not a non-dota2 name.


That's called All Random.


Yes but no one plays serious in All Random mode. Supports are called supports for a reason, they're strong early game without a lot of items. Some gave early ganking, counter-ganking abilities, some have healing, harrasing abilities or really good early stats. Carries are stronger mid game and late game because naturally they're weaker early game. Because of this, you need to specify farming position, setup ganking, rotation, early game. All of these strategies will be gone if you play All Random. Basically it becomes a 2k pub trash game and no one > 4k mmr actually practices all random daily. Unless you're in SEA where people just first pick carries :) :) :)




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