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Please somebody with a VR rig try simulating this.

Previously there were reports that an "artificial nose" in VR setups reduced motion sickness [sources needed...], perhaps having an artificial horizon-ish-thing (Han Solo's lucky dice?) bobbing around in periphery would have the same effect?

It seems like this would have a transferrable benefit to a similar problem.




Bobbing dices won't work. Think about it: VR sickness comes from the mismatch of your body _not_ moving, while the visuals show you moving around.

Car sickness comes from your body moving (detected by your inner ear), but if you are not looking out of the window your visuals (reading a book, looking at the phone) show you stationary.


You can set the boundaries of your VR space to be really small, so you're always activating the boundary grid. This would give you a frame of reference for the real world, and probably reduce your motion sickness.

There are actually a bunch of VR games that have comfort options which basically put a static cage around you. Also, similarly, cockpit games are a popular way to allow free movement with reduced motion sickness.




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