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tzahola
on June 4, 2018
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Deprecation of OpenGL and OpenCL
Then you could just use one of the existing engines like Unity.
drb91
on June 4, 2018
[–]
Pretty sure Unity is more heavyweight than a few hundred kilobytes of a library.
It also doesn't come installed on my machine.
pjmlp
on June 5, 2018
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parent
[–]
Depending on the project type, the final release package can be just a few hundred KB, like they do when targeting WebAssembly.
OpenGL also does not come installed on my machine.
drb91
on June 5, 2018
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[–]
Right, but it still involves several gigabytes of largely unused functionality to get a “hello world” and it pigeonholes you into a specific ecosystem. Unity is an entirely different offering from a graphics api.
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