> I remember trying a vive game that had arms but sometimes they would contort into impossible poses and it was extremely jarring [.....] the visible hands on the touch controllers on rift is just fantastic.
Neither of the things mentioned here are specific to Vive or Rift.
A Rift game can give you arms that contort into impossible poses, just like a Vive game can give you visible hands. It's just software and whatever the author of whatever game you're playing decided to do.
Did you play a game worked in both Vive and Rift, and the versions were different or something?
You're correct about the arms, but I believe the Rift has additional sensors on its touch controllers [1], allowing it to record your thumb position and update the hand model accordingly.
If you try both the vive and the rift you'll see that the default for the rift is fake hands that mimic yours. It's cool but I personnally couldnt get fooled. I prefer the vive controllers.
> I remember trying a vive game that had arms but sometimes they would contort into impossible poses and it was extremely jarring [.....] the visible hands on the touch controllers on rift is just fantastic.
Neither of the things mentioned here are specific to Vive or Rift.
A Rift game can give you arms that contort into impossible poses, just like a Vive game can give you visible hands. It's just software and whatever the author of whatever game you're playing decided to do.
Did you play a game worked in both Vive and Rift, and the versions were different or something?